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???
12/05/06 10:49
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#128976 - the real stuff
Responding to: ???'s previous message
Ralph,

I won't say this I know a magic formula, I will just tell you how did I learn these things.

The key factor for me is motivation.

I like to program the 8-bitters because they do what I tell them to do. They are my slaves, and I like that feeling*. This is why I started learning BASIC, then 8080 assembly etc. back in the years when computers were completely new in our country, and that's why I don't like the big computers (PC) especially with complex OS and stuff - they are too autonomous (this is also why I like asm more than any HLL, although my C-hatred has more roots than just this :-) ).

So for me, the key is to see whay my program does. Blinkey, that's the absolute minimum; "talking" to it (via serial connection) is an another good thing (this then lead to my playing with BASIC52). Simulators are way off, too artificial. And books... well I read some of those, basically just get the feeling and mainly to get a grip of how can I tell them what I want them to do.

So, my suggestion would be, don't just read, try and do it in real.


Jan Waclawek

-----
* maybe this IS some psychic disorder, I don't care :-)


List of 34 messages in thread
TopicAuthorDate
Why so long a learning curve            01/01/70 00:00      
   throw away all \"sample code\"            01/01/70 00:00      
      Somewhat disagree            01/01/70 00:00      
         somewhat agree            01/01/70 00:00      
            Some what agree            01/01/70 00:00      
               an eternity            01/01/70 00:00      
               No need to memorise            01/01/70 00:00      
                  IMHO            01/01/70 00:00      
            well, NOTHING is more detrimental            01/01/70 00:00      
               that's step 2            01/01/70 00:00      
            well, NOTHING is more detrimental            01/01/70 00:00      
   Who says it's easy?            01/01/70 00:00      
      Uncommented code.            01/01/70 00:00      
         baloney            01/01/70 00:00      
            That's why I wrote ...            01/01/70 00:00      
               the point is            01/01/70 00:00      
                  the sceptic approach            01/01/70 00:00      
      Complex?            01/01/70 00:00      
         sometimes it HAS to be poorly structured...            01/01/70 00:00      
         Level of confusion            01/01/70 00:00      
   Dont ever giveup....            01/01/70 00:00      
      Time is the enemy of the craftsman            01/01/70 00:00      
      Thanks            01/01/70 00:00      
         PCA cookbook and other links            01/01/70 00:00      
            ignore that one            01/01/70 00:00      
         Use the fourm luke            01/01/70 00:00      
   the real stuff            01/01/70 00:00      
   start a real project            01/01/70 00:00      
      Well,...            01/01/70 00:00      
   get a SILabs devboard            01/01/70 00:00      
      or any other lowcost quasiICE            01/01/70 00:00      
   also this can be a very usefull tool            01/01/70 00:00      
      No, simulator is NO FUN!            01/01/70 00:00      
      but then DO remember            01/01/70 00:00      

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