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???
10/09/10 16:29
Modified:
  10/09/10 18:27

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#179014 - More modern approach
Responding to: ???'s previous message
Per said:
If a stereo doesn't have a potentiometer for the volume, it normally instead have a + and a - button, increasing/decreasing the volume. Similar to a four-way digital joystick with switches

What happens now is they have a dial that just spins and makes a click. This implies that they are using some form of rotary encoder to detect which way the wheel is turning and thereby increasing/decreasing the volume by increments defined by line counts of the encoded wheel or divided by an MCU. This same approach can be applied to a modern joy-stick using a linear encoded line, but one might have to make such a mechanism because I do not believe many people make this device. In modern joysticks in the arcades, they used to have micro-switches, but they have since moved on to optical switches. Alas, they do not have the analog feel, but the contraption I am inspiring would have the analog feel that could have increments easily programmed for gross or fine adjustments.

EDIT:
After some extra thought, using an absolute encoder would work best in mission critical situations. If using a non-absolute, one would have to have a zero-ing mechanism once in a while because the user could move the joystick quick enough for the reader to get lost (maybe, modern MCUs/FPGAs are getting fast).

Just for fun, http://www.ozstick.com.au/prod_joy.html actual arcade joysticks.

AND

Something that looks like what I described, but is nowhere near what can be done. They incorporated the rotary, but did not incorporate the joy into analog feel.

http://www.happcontrols.com/joysticks/50561800.htm

As a final thought, the control does not need to be a stick that can move every which way, but maybe two slide switches that are absolute linear encoders (similar to driving a tank in those old games). I mean have you ever tried to control a game using a joystick and feeling how unwieldy it is compared to playing a game with two slides where the game incorporates an analog feel? I would not got with a resistor for long distances because a resistor style control is distance limited to the measuring device!

BAM:

http://www.austriamicrosystems.at/eng/Produ...ck-Modules

Magnetic encoder joystick..... extremely high reliability and easily interfaces to uC... cheap too

List of 14 messages in thread
TopicAuthorDate
Joystick Resistive or hall effect            01/01/70 00:00      
   Switch Type Joysticks            01/01/70 00:00      
   Link...            01/01/70 00:00      
      cheaper ones            01/01/70 00:00      
         The Parallax Price            01/01/70 00:00      
            RE:Joystick            01/01/70 00:00      
               Not potentiometer normally gives other result than joystick            01/01/70 00:00      
                  momentary switch?            01/01/70 00:00      
                     Yes, a "set" switch is usable with analog joystick            01/01/70 00:00      
                     Memorized control point....            01/01/70 00:00      
                  More modern approach            01/01/70 00:00      
                     Important to get intuitive results            01/01/70 00:00      
                        I think one can find this... intuitive feel            01/01/70 00:00      
   I always look here first            01/01/70 00:00      

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