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???
10/21/10 22:35
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#179260 - The C Standard
Responding to: ???'s previous message
http://flash-gordon.me.uk/ansi.c.txt

3.3.7 Bitwise shift operators

Syntax

shift-expression:
additive-expression
shift-expression << additive-expression
shift-expression >> additive-expression

Constraints

Each of the operands shall have integral type.

Semantics

The integral promotions are performed on each of the operands. The
type of the result is that of the promoted left operand. If the value
of the right operand is negative or is greater than or equal to the
width in bits of the promoted left operand, the behavior is undefined.

The result of E1 << E2 is E1 left-shifted E2 bit positions; vacated
bits are filled with zeros. If E1 has an unsigned type, the value of
the result is E1 multiplied by the quantity, 2 raised to the power E2,
reduced modulo ULONG_MAX+1 if E1 has type unsigned long, UINT_MAX+1
otherwise. (The constants ULONG_MAX and UINT_MAX are defined in the
header <limits.h> .)

The result of E1 >> E2 is E1 right-shifted E2 bit positions. If E1
has an unsigned type or if E1 has a signed type and a nonnegative
value, the value of the result is the integral part of the quotient of
E1 divided by the quantity, 2 raised to the power E2 . If E1 has a
signed type and a negative value, the resulting value is
implementation-defined.


The sad part is that if you did use the other method of defining like the Keil example code, that would not help if "i" was defined as just char instead of unsigned char.

List of 49 messages in thread
TopicAuthorDate
p89lpc936 keil programming help required.            01/01/70 00:00      
   magic code?            01/01/70 00:00      
      mov 0A5H,#0FFH            01/01/70 00:00      
   a glaring difference            01/01/70 00:00      
      a glaring difference            01/01/70 00:00      
         what happens if            01/01/70 00:00      
            what happens if            01/01/70 00:00      
               BiDir or PushPull            01/01/70 00:00      
               I leave it to you            01/01/70 00:00      
                  magic code?            01/01/70 00:00      
                  I leave it to you            01/01/70 00:00      
                     1) formatted, 2)commented, 3) correct            01/01/70 00:00      
                        1) formatted, 2)commented, 3) correct            01/01/70 00:00      
                           it is STILL two different things            01/01/70 00:00      
                              Apples and Orange Juice            01/01/70 00:00      
                                 Please focus on the problem i have            01/01/70 00:00      
                                    Software delay loop in C is a no-no            01/01/70 00:00      
                                       Software delay loop in C is a no-no            01/01/70 00:00      
                                          Reduce problem into smaller problems            01/01/70 00:00      
                                             Reduce problem into smaller problems            01/01/70 00:00      
                                             Simulator vs real hardware            01/01/70 00:00      
                                             Current limits            01/01/70 00:00      
                                             Per Westermark's previous message            01/01/70 00:00      
                                                Delay speed            01/01/70 00:00      
                                                   Elaborate            01/01/70 00:00      
                                                      tried 5 for the '51 and Keil won            01/01/70 00:00      
                                    the problem you have is ...            01/01/70 00:00      
                                       the problem you have is ...            01/01/70 00:00      
                                          do you have LEDs connected to the simulator?            01/01/70 00:00      
                                          not executing on actual hardware while simulator is fine            01/01/70 00:00      
                                    Oh So Focused            01/01/70 00:00      
   Double-post            01/01/70 00:00      
   Are you using the limited version of KEIL? the for loop....            01/01/70 00:00      
      valid C            01/01/70 00:00      
         Thats the point            01/01/70 00:00      
            nope            01/01/70 00:00      
               I wouldnt trust it            01/01/70 00:00      
                  if you do not trust it ....            01/01/70 00:00      
               And if you trust it so much why doesnt it work?            01/01/70 00:00      
                  And if you trust it so much why doesnt it work?            01/01/70 00:00      
                     trust, yes, but knowledge also required            01/01/70 00:00      
                  wait call + assumptions about two-complement, ...            01/01/70 00:00      
                     The C Standard            01/01/70 00:00      
                        who is "you"?            01/01/70 00:00      
            Yes, you can!            01/01/70 00:00      
      Quite common loop design for bit operations            01/01/70 00:00      
      for( expression-1; expression-2; expression-3 ) [ed]            01/01/70 00:00      
         erratum            01/01/70 00:00      
            Corrigendum            01/01/70 00:00      

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