Email: Password: Remember Me | Create Account (Free)

Back to Subject List

Old thread has been locked -- no new posts accepted in this thread
???
01/25/10 17:10
Read: times


 
#172713 - SOLVED
Responding to: ???'s previous message
I'm a fool.

So I managed to track it down to the emulator being able to edit all xdata memory up to and including 0x2FF but no further. This triggered a memory that I was going to look at AUXR and it's XRAM size settings. And wouldn't you know, the ID2 defaults to only have 0x300 bytes of XRAM memory available. Set AUXR to cover the full 0x6FF and no more MOVX failures.

Thanks for the help everyone. Sorry I didn't catch this sooner.

Best regards,
Louis

List of 30 messages in thread
TopicAuthorDate
Simulation vs. Embedded Discrepancy            01/01/70 00:00      
   Hardware fault?            01/01/70 00:00      
      Responding to: Andy Neil's previous message            01/01/70 00:00      
   illustration of edge difference?            01/01/70 00:00      
      SPI Phase/Polarity            01/01/70 00:00      
         address instead of value            01/01/70 00:00      
            Doesn't seem coincidental            01/01/70 00:00      
               MOVX command fails            01/01/70 00:00      
                  Definitely sounds like a hardware fault!            01/01/70 00:00      
                  Have you tried doing this in ASM?            01/01/70 00:00      
                     The loop in ASM            01/01/70 00:00      
                        I think...            01/01/70 00:00      
                        Sounds like hardware again            01/01/70 00:00      
                           If this were reduced to the essentials ...            01/01/70 00:00      
                              Oh Richard            01/01/70 00:00      
                        What I was after ...            01/01/70 00:00      
                           Reducing to Essentials            01/01/70 00:00      
                              RE: Magic Switch On The Compiler            01/01/70 00:00      
                                 Emulator trace            01/01/70 00:00      
                                    Yes            01/01/70 00:00      
                                       SOLVED            01/01/70 00:00      
                                          A bit ocnfused            01/01/70 00:00      
                                             Emulator and AUXR            01/01/70 00:00      
                                                Things do tend to work best...            01/01/70 00:00      
   one guess with a question            01/01/70 00:00      
      Memory has plenty of gaps            01/01/70 00:00      
         That doesn't make sense!            01/01/70 00:00      
            Sloppy language on my part            01/01/70 00:00      
      Am I missing something            01/01/70 00:00      
      questions/request            01/01/70 00:00      

Back to Subject List