??? 06/01/09 20:58 Read: times |
#165720 - Patch worked but SDCC doesn't compile anymore... Responding to: ???'s previous message |
I'll wait until it is officially part of SDCC then.
Proper LINT is a doable workaround for me. cheers, Matthias |
Topic | Author | Date |
SDCC Linker problem with CMON51 | 01/01/70 00:00 | |
a wild, wild guess | 01/01/70 00:00 | |
I already tried a typecast | 01/01/70 00:00 | |
Why not take this to the SDCC forum? | 01/01/70 00:00 | |
Already considered this... | 01/01/70 00:00 | |
another possibility which is easy to check if ... | 01/01/70 00:00 | |
I assume so... | 01/01/70 00:00 | |
findings | 01/01/70 00:00 | |
findings2 | 01/01/70 00:00 | |
Temporary fix | 01/01/70 00:00 | |
back to the drawing board... | 01/01/70 00:00 | |
it's much less for DATA | 01/01/70 00:00 | |
fix for --funsigned-char | 01/01/70 00:00 | |
I'd like to but... | 01/01/70 00:00 | |
how to patch | 01/01/70 00:00 | |
Patch worked but SDCC doesn't compile anymore... | 01/01/70 00:00 | |
HOW doesn't compile? | 01/01/70 00:00 | |
Buffer cut | 01/01/70 00:00 | |
not enough direct-addressable memory | 01/01/70 00:00 | |
Nice idea but.... | 01/01/70 00:00 | |
I can try with the versions I have here... | 01/01/70 00:00 | |
Sure, why not | 01/01/70 00:00 | |
Solution found | 01/01/70 00:00 | |
SDCC Linker problem with CMON51![]() | 01/01/70 00:00 |