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???
06/01/09 20:35
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#165719 - how to patch
Responding to: ???'s previous message
Well, I've learned it just yesterday... ;-)

The *nix people like to do things in a weirdo way, so that they can't be used intuitively, as it in turn increases the value of those who learned how to use the weirdo switches and stuff, on the work market.

So patch desperately needs a switch, -p0, to work as expected. Don't ask me, what does it do. There's an extensive manpage, of which I understood only that -psomething is needed, and best something is 0. Oh, and maybe -i works, but that's not *nix-ishly cool enough, so the recommended syntax is:
patch -p0 < patchfile

I hope this helps.

Jan

List of 24 messages in thread
TopicAuthorDate
SDCC Linker problem with CMON51            01/01/70 00:00      
   a wild, wild guess            01/01/70 00:00      
      I already tried a typecast            01/01/70 00:00      
         Why not take this to the SDCC forum?            01/01/70 00:00      
            Already considered this...            01/01/70 00:00      
      another possibility which is easy to check if ...            01/01/70 00:00      
         I assume so...            01/01/70 00:00      
            findings            01/01/70 00:00      
               findings2            01/01/70 00:00      
                  Temporary fix            01/01/70 00:00      
                     back to the drawing board...            01/01/70 00:00      
                        it's much less for DATA            01/01/70 00:00      
                  fix for --funsigned-char            01/01/70 00:00      
                     I'd like to but...            01/01/70 00:00      
                        how to patch            01/01/70 00:00      
                           Patch worked but SDCC doesn't compile anymore...            01/01/70 00:00      
                              HOW doesn't compile?            01/01/70 00:00      
               Buffer cut            01/01/70 00:00      
   not enough direct-addressable memory            01/01/70 00:00      
      Nice idea but....            01/01/70 00:00      
         I can try with the versions I have here...            01/01/70 00:00      
            Sure, why not            01/01/70 00:00      
   Solution found            01/01/70 00:00      
   SDCC Linker problem with CMON51            01/01/70 00:00      

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