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???
04/07/12 22:18
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Msg Score: +1
 +1 Good Answer/Helpful
#187053 - Reflection?
Responding to: ???'s previous message
The normal way to handle reflection is to use a cir-pol filter on the camera.

A tilt-shift is great for getting in control of depth-of-field, or to straighten out architecture.

But I haven't managed any control of reflections with it - exactly how do you do that?

List of 13 messages in thread
TopicAuthorDate
"seeing" around corners            01/01/70 00:00      
   Nobody finds this interesting?            01/01/70 00:00      
      Its holiday time            01/01/70 00:00      
         Reflection?            01/01/70 00:00      
            Normally            01/01/70 00:00      
               paralax            01/01/70 00:00      
                  No its not parralax            01/01/70 00:00      
               But loss of reflection is just secondary result of off-axis            01/01/70 00:00      
               That's why they have the features on those view cameras            01/01/70 00:00      
      2D?            01/01/70 00:00      
         time of flight            01/01/70 00:00      
   Bostonian            01/01/70 00:00      
      I don't see that as an overstatement            01/01/70 00:00      

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