??? 03/16/07 20:57 Read: times |
#135145 - volatile Responding to: ???'s previous message |
Yes, making the loop counter volatile is the easiest approach.
And the fact that sdcc does not do that is because we did not get around to implement it yet. Expect this to be in there in the future! |
Topic | Author | Date |
akkkk! stupid compilers, something to watch | 01/01/70 00:00 | |
ehm, isn't it the user? | 01/01/70 00:00 | |
Well it might be phooey;- but its pretty common | 01/01/70 00:00 | |
have you considered using a timer, perhaps... :-) | 01/01/70 00:00 | |
yep but... | 01/01/70 00:00 | |
Sorry - not this time, Jez | 01/01/70 00:00 | |
if it is THAT short... | 01/01/70 00:00 | |
Maybe not... | 01/01/70 00:00 | |
Beware. | 01/01/70 00:00 | |
Well, any compiler with half a brain does that. | 01/01/70 00:00 | |
volatile | 01/01/70 00:00 | |
use util/delay.h and read the lib documents | 01/01/70 00:00 | |
optimization = lost control | 01/01/70 00:00 | |
well that is the first mistake | 01/01/70 00:00 | |
First mistake is using a HLL | 01/01/70 00:00 | |
Optimise & kill code | 01/01/70 00:00 | |
optimizers and NASA | 01/01/70 00:00 | |
There are many levels in Keil | 01/01/70 00:00 | |
not always a good idea | 01/01/70 00:00 |