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???
03/16/07 20:57
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#135145 - volatile
Responding to: ???'s previous message
Yes, making the loop counter volatile is the easiest approach.

And the fact that sdcc does not do that is because we did not get around to implement it yet. Expect this to be in there in the future!

List of 19 messages in thread
TopicAuthorDate
akkkk! stupid compilers, something to watch            01/01/70 00:00      
   ehm, isn't it the user?            01/01/70 00:00      
      Well it might be phooey;- but its pretty common            01/01/70 00:00      
         have you considered using a timer, perhaps... :-)            01/01/70 00:00      
            yep but...            01/01/70 00:00      
               Sorry - not this time, Jez            01/01/70 00:00      
               if it is THAT short...            01/01/70 00:00      
                  Maybe not...            01/01/70 00:00      
                  Beware.            01/01/70 00:00      
   Well, any compiler with half a brain does that.            01/01/70 00:00      
      volatile            01/01/70 00:00      
   use util/delay.h and read the lib documents            01/01/70 00:00      
   optimization = lost control            01/01/70 00:00      
   well that is the first mistake            01/01/70 00:00      
      First mistake is using a HLL            01/01/70 00:00      
   Optimise & kill code            01/01/70 00:00      
      optimizers and NASA            01/01/70 00:00      
   There are many levels in Keil            01/01/70 00:00      
      not always a good idea            01/01/70 00:00      

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