??? 07/17/09 15:19 Read: times |
#167498 - Bounce vital to think about Responding to: ???'s previous message |
But you do know what keyboard bounce is?
And you realize what happens with your code if you get a key press that is just long enough for one of your loops to see that something is pressed, but not long enough so all loops will see the press? The remaining pins in the port has zero values in the simulator? The remaining pins in the port has zero values in the real hardware? |
Topic | Author | Date |
Keypad interface problem: My code not working.. | 01/01/70 00:00 | |
Check in a simulator | 01/01/70 00:00 | |
RE: | 01/01/70 00:00 | |
Care for details | 01/01/70 00:00 | |
Formatted code | 01/01/70 00:00 | |
RE: i dint check the bounce | 01/01/70 00:00 | |
Bounce vital to think about | 01/01/70 00:00 | |
Do document | 01/01/70 00:00 | |
re: documentation prob | 01/01/70 00:00 | |
Fixing prob: | 01/01/70 00:00 | |
Did you search? | 01/01/70 00:00 | |
RE: the search tool here is not the most powerful | 01/01/70 00:00 | |
Karas's Keypad Scanner Code In C - detabbed | 01/01/70 00:00 | |
Properly documented code | 01/01/70 00:00 | |
Reasons and assumptions | 01/01/70 00:00 | |
Per, you implied, but did not say | 01/01/70 00:00 | |
dangerous loops | 01/01/70 00:00 | |
code??? | 01/01/70 00:00 | |
RE: now am modified my code | 01/01/70 00:00 | |
How to post legible source code | 01/01/70 00:00 | |
unfortunately, that does not add comments | 01/01/70 00:00 | |
re: thanks now i got how to insert code | 01/01/70 00:00 | |
Scanning Keypad | 01/01/70 00:00 | |
How to scan Keypad![]() | 01/01/70 00:00 |