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???
12/06/10 14:11
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#179914 - True randomness
Responding to: ???'s previous message
I tried making a quality noise generator a few years ago, and it's surprisingly difficult. Ironically you have to use low noise techniques (e.g. serious, heavy duty supply filtering, screened enclosures etc) to keep outside, non-random effects from creeping in to your random noise, thereby polluting it.

If it really has to be random, then you need to apply some tests.

List of 5 messages in thread
TopicAuthorDate
For Info: Online Random Numbers            01/01/70 00:00      
   Clear text transfers            01/01/70 00:00      
      FAQ            01/01/70 00:00      
         True randomness            01/01/70 00:00      
            Testing            01/01/70 00:00      

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