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???
11/11/11 13:51
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#184635 - are you sure ...
Responding to: ???'s previous message
I have just found out that the problem is caused by the declaration of frame buffer (1500 Bytes) that is before the decraration of the structures. If I take what before didn't work and move the frame buffer after the decraration of the structures, it works correctly
are you sure your frame buffer is within the memory you have. It looks like you are a bit over the edge.
check the .map file.

Erik

List of 39 messages in thread
TopicAuthorDate
Keil problem...            01/01/70 00:00      
   Kel support            01/01/70 00:00      
      Keil support            01/01/70 00:00      
         Reward for finding bug            01/01/70 00:00      
            been tried            01/01/70 00:00      
               public bug tracker            01/01/70 00:00      
                  It's not a KEIL-specific problem ...            01/01/70 00:00      
                     not really            01/01/70 00:00      
                        It's those "snapshots" that I meant            01/01/70 00:00      
                           Not true            01/01/70 00:00      
                              Remember, where you sit determines what you see            01/01/70 00:00      
                                 Concept            01/01/70 00:00      
                                 I do not ...            01/01/70 00:00      
                                    Comfort contra mobile phone            01/01/70 00:00      
                                       Where you sit determines what you see ...            01/01/70 00:00      
                                          You are still assuming you know what other people think/do            01/01/70 00:00      
                                             You've overlooked the most basic fact ...            01/01/70 00:00      
                                                Unuseful toy?            01/01/70 00:00      
                                                   Once again, you've missed the point ...            01/01/70 00:00      
                                                      Look for progress, instead of just looking back at history            01/01/70 00:00      
                                                         are you that lucky?            01/01/70 00:00      
                                                            Yes            01/01/70 00:00      
                                                         Consider my position            01/01/70 00:00      
      keil update            01/01/70 00:00      
         auto variables            01/01/70 00:00      
   Global Variable Initiaization            01/01/70 00:00      
   just curious            01/01/70 00:00      
      Always good to hide black-box data in structs            01/01/70 00:00      
      Initialising array inside struct            01/01/70 00:00      
         not necessarily            01/01/70 00:00      
      Library            01/01/70 00:00      
   New facts...            01/01/70 00:00      
      At the very least use static for one-time initialized locals            01/01/70 00:00      
         it works! thanks...            01/01/70 00:00      
            Look at code in Debugger. It will tell all.            01/01/70 00:00      
               It's called "Overlaying"            01/01/70 00:00      
                  Optimization            01/01/70 00:00      
      are you sure ...            01/01/70 00:00      
   Thanks...            01/01/70 00:00      

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