??? 02/09/08 04:56 Read: times |
#150512 - History of gaming design shows out Responding to: ???'s previous message |
Unfortunately I was not able to test run Your software (I'm nux-crippled) but looking the shots this would be an excellent tool for learning about logical circuits.
It is also a good example on making "boring" stuff "interesting" just by making things appear realistic. Some time ago I was interested in fiddling with the Unreal gaming engine. I made several maps for gaming with it. If You know where is a place called NaliCity then just search for Varpu.... I also made a database administration tool with this engine. It is a lot more fun to drop a table with a big boom and rubble flying around than having something like: SQL>DROP TABLE JEFFS_TEMPORARY_BS CASCADE CONSTRAINTS; SQL> I actually ended in creating some tables just to have the fun of shooting those down ;) |
Topic | Author | Date |
Atanua, logic simulator, now with 8051 core | 01/01/70 00:00 | |
History of gaming design shows out | 01/01/70 00:00 | |
going slightly off topic | 01/01/70 00:00 | |
Thanks | 01/01/70 00:00 | |
flash demo | 01/01/70 00:00 | |
OSX port released | 01/01/70 00:00 | |
Linux port | 01/01/70 00:00 | |
Linux port released | 01/01/70 00:00 | |
Why binary only? | 01/01/70 00:00 | |
Binary only.. | 01/01/70 00:00 |