??? 05/17/10 16:44 Modified: 05/17/10 16:45 Read: times |
#175977 - did not find Responding to: ???'s previous message |
org 0
ljmp .... in any of the files in that directory where is it? also, got an answer to 5) but have no answer to 1) my emulator blows somewhere in the startup code (unfortunately the emulator does not allow breakpoints in disassembly window so to get to 'the point' is virtually impossible) 2) the disassembly show 46 mov a0h,#00 and I sincerely hope that the startup code does not clear P2 3) is the startup code included as a library file or 'secretly' assembled (allowing easy mods) 4) is it (as with Keil) possible to assemble and include a 'local' startup code to disable the 'automatic' Erik |
Topic | Author | Date |
where do I find the SDCC startup code | 01/01/70 00:00 | |
have you tried 'find' | 01/01/70 00:00 | |
If you know what to look for ... | 01/01/70 00:00 | |
Manual | 01/01/70 00:00 | |
Common with a C{num} or CRT{xx} file | 01/01/70 00:00 | |
ASM extensions are often .asm , .s, .a51![]() | 01/01/70 00:00 | |
did not find | 01/01/70 00:00 | |
No org | 01/01/70 00:00 |